Changes on Plains Cards! - Council Announcements - IDC/Games Forums

Jump to content


Photo

Changes on Plains Cards!


  • Please log in to reply
1 reply to this topic

#1 Mjölnir

Mjölnir

    Official Team

  • SuperModerators
  • 3,276 posts

Posted 16 June 2017 - 08:15 AM

Here you have a list with the changes that we have aplied to the plains cards. Note that on this list you only have the cards with the changes applied, if you want to see a comparison, click here and dowload the excel file attached. About the numbers under the abilities, they are: crystals, attack points and life points. We will continue doing more changes in all the elements cards. We hope yo enjoy the changes.


Adrelian 0
Battle Cry
Disguise 1
4,3,7

Adrelian 1
Battle Cry
Disguise 2
Regeneration 2
3,4,9

Scarlet Dragon 2
Fire Breath 3
Fiery Aura 3
4,4,7

Scarlet Dragon 3
Fire Breath 3
Passion 60%
Fiery Aura 3
Flight
3,4,8

Arimas 2
Immunity to Arrows
Battle Cry

4,3,9

Arimas 3
Immunity to Arrows
Battle Cry
Plains Ally 5
Guardian
4,4,12

Bagatur 3
Immunity to Throw
Immunity to Arrows
Direct Strike 2
Whirlwind of Blades 3
3,4,9

Great Catapult 2
Immunity to Arrows
Commander 2
4,4,11

Great Catapult 3
Immunity to Arrows
Commander 2
Direct Strike 2
Terror 4
4,5,14

Toa-Dhana Power Staff 2
Volley 3
Inspiration 2
Stun 50%
1

Snake Priest 3
Plains Healer 3
Magic Mirror
Plains Power 2
3,2,9

Beast of Rund
Rage
Immunity to Arrows
Berserk 2
4,4,10

Bronze Dragon 2
Flight
Fire Breath 2
3,3,8

Bronze Dragon 3
Flight
Fire Breath 3
Fiery Aura 3
3,3,9

Morrag 3
Immunity to Arrows
Guardian
Invulnerability 3
Bodyguard
3,2,10

Orc Sorcerer 2
Volley 2
Nimble 50%
4,3,9

Orc Sorcerer 3
Volley 2
Nimble 60%
Double Lightning 2
3,4,9

Tannarkh 3
Immunity to Spell
Armor
Confusion 100%
Bravery
4,4,7

Fire Dancer
Fiery Aura 1
Fire Breath 3
Wings of the Wind
3,3,10

Chelubey 2
Trap 3
Shield 1
4,3,9

Chelubey 3
Trap II 3
Shield 2
Call warriors 2
4,3,11

Orc-Warboss 2
Wrath 1
Call 2
Herald 1
3,3,8

Orc-Warboss 3
Wrath 1
Call 3
Herald 1
Delay 2
3,3,9

Mage of The Salamander 3
Fiery Aura 3
Slogan 60%
Plains Leader 2
2,3,9

Rimal 2
Immunity
Sedation 1
Anger 1
4,6,7

Rimal 3
Immunity
Sedation 1
Anger 2
Rage
4,8,8

Condemns 3
Charisma 3
Defender 3
Prayer
3,3,9

Orc-Champion 3
Berserk 1
Passion 55%
Anger 2
Rage
4,3,10

Shagras 2
Concentration 2
Muff 20%
Triumph of Justness 2
3,4,9

Anvold 2
Coward
Herald 2
Direct Strike 2
4,3,9

Kos-Zag 2
Revenge 2
Direct Strike 2
Anger 3
4,4,10

Gabriel 1
Flight
Immunity to Arrows
Guardian
Fiery Aura 2
Fire Breath 2
3,2,9

Kairun the Savage 1
Immunity to Throw
Immunity to Arrows
Rage
Berserk 1
4,3,10

Leod 1
Anger 2
Overrun
Agony Strike 10
4,3,9

Gugo van der Wert 2
Revenge 3
Patron 2
Heavy Foliage
Fellowship of the plains 1
4,2,9

Orwas 1
Berserk 3
Rage
4,4,8

Jinn 3
Fiery Aura 3
Magic Mirror
Pall
3,3,9

Beleghos 2
Steppe slogan 55%
Confusion 80%
Herald 1
2

Orc Bully
Immunity
Counterpoise 3
Down with the Mages!
2,3,8

Irresistible
Blades power
Invulnerability 1
Fellowship of the plains 2
3,4,8

Apprentice Wizard
Immunity to Terror
Concentration 2
Herald 2
3,1,10

Gladiator
Direct Strike 3
Summit Dweller 2
Loyalty 6
3,3,12

Illeron 1
Immunity Bestower
Standard Berserk 1
Standard Rage
3,4,9

Arta
Plains Power 2
Plains Healer 2
Plains Passion 60%
3,2,9

Earren 2
Battle Cry
Resolution
4,3,8

Earren 3
Battle Cry
Resolution
Marsh 2
3,4,9

Then-Maon 1
Native Soil
Plains Might 3
Oppressor 2
2,2,8

Carnival Mage
Power of Elements 2
Desolated Haze 85%
Sands Passion 80%
3,0,9

Camia 3
Armament Toa-Dhana Power Staff
Guardsman
Fiery Aura 2
Valor 3
3,3,9

Echeon 3
Invulnerability 2
Ambush
Plains Strike 2
Plains Might 4
3,3,9


May the wind always be at your back, and the sun always upon your face, and may the wings of destiny carry you aloft to dance with the stars...

FIRMA_MIGUEL.PNG


#2 wielkuslelkus

wielkuslelkus

    Associate

  • Members
  • Pip
  • 9 posts

Posted 18 June 2017 - 09:18 AM

I think the changes in plains are not up to the standards which are now implemented. I mean mainly people now use 3x forest/2x grass x1 darkness/ rarely 2x forest 1x mountain. forest got the biggest buff from all sets. Mainly of the added ability: Marsh which is in couple of forest cards. Marsh along with dreadis one of the strongest abilities ingame and it is very hard to counter it. Recently i have been trying to use 4x ambush and Sands of fate 2 in squads and it just does not work. So what is left is to fight hords of clone army using forest as base deck. Not to mention about the card CARINLINA which has Immunity and Runic couple 3. which when brought to fight it is nearly impossible to kill it because 4x crystal cards are just in current meta to slow. on the forest decks there are many cards which also posseses the ability herold.

Some of my proposes are George to obtain Sand of fate 2->sand of fate 3 which can counter dread.
Anger of sands well that is a laugh as for a theoretically exclusive card compare to Camia and generally to what it brings into fight
There should be generally more ambush cards, sand of fate cards and anything which can counter the new meta full of marsh cards.
There should be more cards which destroys terrain
There should be some cards with 2x crystals which can have abilities which enable to counter this dread and marsh which are one of the best abilities as mentioned above. At least it doesn't need to be so stacked with abilities just one or two which will do it's job.
And my godness delete immunity from CARINLINA it is nearly impossible to kill it.
http://game.berserk....5a1497736476935 example fight. Clearly Kolobok could have pass that wall but unfortunately first of all witoslava heals and it has immunity. That is only one example of fight




1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users